01Rocket Launch
Physics-based 3D rocket navigation with time-trial gameplay and persistent leaderboards.

I'm Georgios Vasilakis, a Junior Unity Game Developer and C# programmer based in Athens. I build small 3D games, gameplay systems, and original prototypes.

// About Me
I'm a self-taught Unity developer with a strong mathematics background from the University of Athens. I love translating logic and physics into gameplay, turning equations into mechanics that feel good.
Custom UI, physics interactions, scoring systems and asset workflows built from scratch in Unity.
Small 3D games and gameplay systems iterated through GameDev.tv projects and personal experiments.
// Selected Work
A growing collection of Unity prototypes built while learning through GameDev.tv and personal exploration.
01Physics-based 3D rocket navigation with time-trial gameplay and persistent leaderboards.
023D space shooter with cinematic timelines, particle weapons and dynamic combat.
03Arcade Pong reborn with skill-based reflection math, power-ups and multi-ball chaos.
// Stack
// Journey
Jul 2025 — Present
Self-employed · Athens
Feb 2022 — Apr 2024
OPAP · Athens
Sep 2016 — Present
Self-employed · Athens
// Education
Undergraduate Studies, Mathematics
// Let's Talk
Open to junior Unity roles, freelance prototypes, and collaborations. Whether you have an opportunity, an idea, or simply want to talk game development, I'd love to hear from you. I usually reply within a day.